Version 3.1 Hotfix
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Version 3.1 Hotfix
Core
All health decreased by 25%.
Can no longer move upon placement.
Rework of Start of Turn system.
SET I: Emersion
Human Footman
-Wording change to not targetable by enemy attacks.
Valley Priestess
-Grants all excess healing as additional health.
Valley Templar
-Now activates upon attacking, and heals all allies by 2.
Instructor:
-Attack increased from 2 to 3.
Valiant Defender
-Attack decreased from 4 to 2.
-Defense increased from 3 to 4.
-Honor Cost reduced from 6 to 5.
Torch Juggler
-Attack increased from 3 to 4.
-Defense decreased from 2 to 1.
-Can no longer attack from group 3.
Imperial Champion
-Attack decreased from 3 to 2.
Sprite Archer
-Attack decreased from 3 to 2.
-can now attack from group 3.
Sprite Magi
-Attack increased from 6 to 9.
-Loses 3 Attack each damage taken.
Elven Bowchanneler
-Defense decreased from 3 to 2.
-Honor Cost reduced from 5 to 4.
Woodland Enchantress
-Attack increased from 2 to 3.
Emerald Lorekeeper
-Now specifically states direct attack, and also heals upon directly killing an enemy.
Mycella, Grovekeeper
-No longer has a damage maximum.
Blade Wall
-Removed from the game.
War-sworn Avenger
-Replacing Blade Wall
-3 Attack
-0 Defense
-Gains 5 bonus Attack if an allied unit died last turn.
Unstopping Zealot
-Only deals 4 damage to itself.
Injured Veteran
-Only takes 2 damage on placement.
-No longer requires Council of War
Pain Seer
-Now increases Attack by 2.
Death Initiate
-NEW SPECIAL: Whenever the Death Initiate kills an enemy, it gains 2 bonus Attack.
Rageborn
-Now gains 2 Attack per damage taken.
-No longer requires Encampment.
Shadeling
-Honor Cost reduced from 1 to 0.
-Defense decreased from 2 to 1.
-Restores 2 Honor on death. Can be killed upon placement.
Silhouette
-Honor Cost reduced from 4 to 3.
Haunt
-Honor Cost reduced from 4 to 3.
Fallout
-Honor Cost reduced from 7 to 6.
Sinful Mother
-No longer loses Health upon discarding a card.
-No longer requires the Nest.
Lost Shade
-Health reduced by 50% rather than 25%
The Altar
-Can only activate its effect once per turn.
-Can search any type of card.
-Must meet the placement requirements (excluding Honor Cost.)
Ravenous Phantom
-Health reduced from 10 to 7.
Waling Sister:
-Health remained unchanged.
The Maw
-Health remained unchanged.
Gizmo Bot
-Honor Cost reduced from 2 to 1.
Deathsail Scallywag
-No longer gains health double to cards; only gives health equal to.
Phase Elf
-Attack increased from 3 to 4.
Combat Academy
-NEW EFFECT: All units gain additional Attack equal to half their defense (rounded down).
Leif, Naturalist
-This can no longer stack.
Loaning Agency
-Wording revised to state discard from hand. Effect activates at the end of your turn now.
SET II: Conquest
Echanted Armor
-Now reads "After being attacked"
Mounted Crossbowman
-Movement restictions removed.
Ancient Parasite
-Honor Cost reduced from 4 to 3
Annihilation
-Honor Cost reduced from 6 to 5
Bloated Bag
-Honor Cost reduced from 3 to 2
Ancient Hound
-Gains 5 Health rather than 6.
The Risen
-Honor Cost increased from 7 to 8.
-If discarded from hand, reduce Honor Cost by 3.
Gravedigger
-No longer grants the Undead type. Instead, if used on an Undead unit, 3 Honor is refunded.
-Art updated
Shackled Lightning
-Now dies at the end of the turn.
Clockwork Sentinel
-Attack increased from 3 to 4
Poacher
-Honor Cost reduced from 5 to 4
Turtle Druid
-Health specifically set to 18
Phase Stalker
-Honor Cost reduced from 4 to 0.
-NEW SPECIAL ADDITION: Increases Honor Cost by 1 per unit on your side of the field. This unit does not count as a unit for terms of battle condititions.
Phase Transporter
-NEW SPECIAL ADDITION: This unit does not count as a unit for terms of battle condititions.
Mud Trap:
-Added "itself" after counter.
Ignis Fatuus
-Honor Cost reduced from 5 to 3.
Gateway
-Wording clarified to the turn they are placed.
Market Thief
-This can now only be used twice per turn.
Market Smuggler
-This can now only be used twice per turn.
-Honor Cost reduced from 3 to 2 to activate its effect.
Nelena, Ice Witch
-Can only be used once per turn
Frost Blast
-Can now be used as many times as wanted.
SET III
Spearman
-Wording change to not targetable by enemy attacks.
Norian Bandit
-Effect only activated on the first turn
Sprout
-Health decreased from 4 to 1
-Now transforms at the start of your turn.
Manaspring Bush
-Honor Restored at the end of each turn reduced from 2 to 1.
Titantiumbark Tree
-Can no longer stack.
Vulkarous
-Special: Health threshold for health loss reduced to 8.
Shalehide, Earth King
-Damage dealt to structures reduced from 18 to 14
Divine Referee
-Honor Cost increased from 3 to 4.
-Now has a changed effect: "The enemy player cannot play any units, structures, or enemies if they have a combined enemy, structure, and advisor total greater than yours."
Nullification Mage
-Reworded to say "disabled"
Blood Rites
-Now deals 2 damage to an ally rather than 3.
All health decreased by 25%.
Can no longer move upon placement.
Rework of Start of Turn system.
SET I: Emersion
Human Footman
-Wording change to not targetable by enemy attacks.
Valley Priestess
-Grants all excess healing as additional health.
Valley Templar
-Now activates upon attacking, and heals all allies by 2.
Instructor:
-Attack increased from 2 to 3.
Valiant Defender
-Attack decreased from 4 to 2.
-Defense increased from 3 to 4.
-Honor Cost reduced from 6 to 5.
Torch Juggler
-Attack increased from 3 to 4.
-Defense decreased from 2 to 1.
-Can no longer attack from group 3.
Imperial Champion
-Attack decreased from 3 to 2.
Sprite Archer
-Attack decreased from 3 to 2.
-can now attack from group 3.
Sprite Magi
-Attack increased from 6 to 9.
-Loses 3 Attack each damage taken.
Elven Bowchanneler
-Defense decreased from 3 to 2.
-Honor Cost reduced from 5 to 4.
Woodland Enchantress
-Attack increased from 2 to 3.
Emerald Lorekeeper
-Now specifically states direct attack, and also heals upon directly killing an enemy.
Mycella, Grovekeeper
-No longer has a damage maximum.
Blade Wall
-Removed from the game.
War-sworn Avenger
-Replacing Blade Wall
-3 Attack
-0 Defense
-Gains 5 bonus Attack if an allied unit died last turn.
Unstopping Zealot
-Only deals 4 damage to itself.
Injured Veteran
-Only takes 2 damage on placement.
-No longer requires Council of War
Pain Seer
-Now increases Attack by 2.
Death Initiate
-NEW SPECIAL: Whenever the Death Initiate kills an enemy, it gains 2 bonus Attack.
Rageborn
-Now gains 2 Attack per damage taken.
-No longer requires Encampment.
Shadeling
-Honor Cost reduced from 1 to 0.
-Defense decreased from 2 to 1.
-Restores 2 Honor on death. Can be killed upon placement.
Silhouette
-Honor Cost reduced from 4 to 3.
Haunt
-Honor Cost reduced from 4 to 3.
Fallout
-Honor Cost reduced from 7 to 6.
Sinful Mother
-No longer loses Health upon discarding a card.
-No longer requires the Nest.
Lost Shade
-Health reduced by 50% rather than 25%
The Altar
-Can only activate its effect once per turn.
-Can search any type of card.
-Must meet the placement requirements (excluding Honor Cost.)
Ravenous Phantom
-Health reduced from 10 to 7.
Waling Sister:
-Health remained unchanged.
The Maw
-Health remained unchanged.
Gizmo Bot
-Honor Cost reduced from 2 to 1.
Deathsail Scallywag
-No longer gains health double to cards; only gives health equal to.
Phase Elf
-Attack increased from 3 to 4.
Combat Academy
-NEW EFFECT: All units gain additional Attack equal to half their defense (rounded down).
Leif, Naturalist
-This can no longer stack.
Loaning Agency
-Wording revised to state discard from hand. Effect activates at the end of your turn now.
SET II: Conquest
Echanted Armor
-Now reads "After being attacked"
Mounted Crossbowman
-Movement restictions removed.
Ancient Parasite
-Honor Cost reduced from 4 to 3
Annihilation
-Honor Cost reduced from 6 to 5
Bloated Bag
-Honor Cost reduced from 3 to 2
Ancient Hound
-Gains 5 Health rather than 6.
The Risen
-Honor Cost increased from 7 to 8.
-If discarded from hand, reduce Honor Cost by 3.
Gravedigger
-No longer grants the Undead type. Instead, if used on an Undead unit, 3 Honor is refunded.
-Art updated
Shackled Lightning
-Now dies at the end of the turn.
Clockwork Sentinel
-Attack increased from 3 to 4
Poacher
-Honor Cost reduced from 5 to 4
Turtle Druid
-Health specifically set to 18
Phase Stalker
-Honor Cost reduced from 4 to 0.
-NEW SPECIAL ADDITION: Increases Honor Cost by 1 per unit on your side of the field. This unit does not count as a unit for terms of battle condititions.
Phase Transporter
-NEW SPECIAL ADDITION: This unit does not count as a unit for terms of battle condititions.
Mud Trap:
-Added "itself" after counter.
Ignis Fatuus
-Honor Cost reduced from 5 to 3.
Gateway
-Wording clarified to the turn they are placed.
Market Thief
-This can now only be used twice per turn.
Market Smuggler
-This can now only be used twice per turn.
-Honor Cost reduced from 3 to 2 to activate its effect.
Nelena, Ice Witch
-Can only be used once per turn
Frost Blast
-Can now be used as many times as wanted.
SET III
Spearman
-Wording change to not targetable by enemy attacks.
Norian Bandit
-Effect only activated on the first turn
Sprout
-Health decreased from 4 to 1
-Now transforms at the start of your turn.
Manaspring Bush
-Honor Restored at the end of each turn reduced from 2 to 1.
Titantiumbark Tree
-Can no longer stack.
Vulkarous
-Special: Health threshold for health loss reduced to 8.
Shalehide, Earth King
-Damage dealt to structures reduced from 18 to 14
Divine Referee
-Honor Cost increased from 3 to 4.
-Now has a changed effect: "The enemy player cannot play any units, structures, or enemies if they have a combined enemy, structure, and advisor total greater than yours."
Nullification Mage
-Reworded to say "disabled"
Blood Rites
-Now deals 2 damage to an ally rather than 3.
Similar topics
» Version 1.1 Hotfix
» Version 2.1 Hotfix
» Patch Notes Version 3.1
» Patch Notes Version 2.10
» Patch Notes Version 1.2
» Version 2.1 Hotfix
» Patch Notes Version 3.1
» Patch Notes Version 2.10
» Patch Notes Version 1.2
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