Patch Notes Version 3.1
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Patch Notes Version 3.1
Core
-Weaknesses haev been fully removed from the game. Weakness cards have been adjusted to compensate.
SET I: Emersion
Valley Judicator
-Defense increased from 1 to 2
Joni, Messiah
-Instead discards a unit/structure, rather than destroying.
Elven Bowchanneler
-Health increased from 10 to 12
-Defense decreased from 3 to 2
Injured Veteran
-Now requires the Council of War, rather than the Encampment
-Now has 3 reduced damage until it has been fully healed, rather than 2 while damaged.
Acolyte of the Coyote
-Honor Cost reduced from 4 to 3
Death Initiate
-Health increased from 12 to 14
Rageborn
-No longer gains defense with damage.
-Now has 1 base Attack and Defense.
Pillager
-Now requires the encampment.
-Honor Cost reduced from 3 to 2
Blood Harvester
-Health increased from 8 to 10
Shadow of the Past
-Health increased from 3 to 4
Haunt
-Now only deals damage to enemy units in its group, rather than all units.
Corruption
-Honor Cost increased from 6 to 7.
-Can no longer be used on structures.
-No longer has a Honor Cost restriction.
-Now activates upon being discarded.
Fallout
-Honor Cost reduced from 8 to 7
The Maw
-Immune to disable effects.
Spectre
-Health increased from 5 to 8.
-Wording fixed.
Lich
-Defense decreased from 1 to 0
Beast Master
-Health decreased from 12 to 10
Deathsail Parrot
-Health increased from 4 to 6
-Honor Cost increased from 2 to 3.
Deathsail Captain
-Honor Cost increased from 6 to 7.
-Now grants either +1 Attack or +1 Defense per card in the owner's hand. No longer has a max.
Seraph
-Health increased from 7 to 8
-Defense decreased from 4 to 3
-With the removal of weaknesses, the immunity has been shifted to its Special.
Chapel
-Heal increase is now granted to all allies instead of to adjacent allies.
Master of Combat
-NEW: Pick a single attack type once per turn. All units with that attack type gain 1 bonus Attack.
Rolin, Armsmaster
-NEW: All units with the Sword, Axe, and Ranged attack types gain 1 bonus Attack.
Maena, Archmage
-NEW: All units with the Magic, Death, Holy, Energy, or Fire attack types gain 1 bonus Attack.
Enval the Berserker
-NEW: All units with Axe and Sword attack types have 1 bonus Attack and do not take counter.
Raven, Quick Shot
-NEW: All units with the Ranged attack type have 1 bonus Attack and do not take counter.
Amilia the Tactician
-NEW: Choose a single enemy unit. Until the end of your turn, that unit takes double damage from all sources.
SET II: Conquest
Enslaved Centaur
-Health increased from 12 to 14
Motivation on the Wind
-Reveal the top 8 cards instead of drawing 8.
-Reworded to Upon Placement effects.
Giver of Life
-Changed to upon placment effect
War Rhino
-Honor Cost reduced from 5 to 4
Executioner
-Health increased from 8 to 10
-Execution threshold increased from 3 to 4.
-Increased Attack from 1 to 2
-Decreased Defense from 2 to 1.
Rushing Slayer
-Honor Cost reduced from 4 to 3.
Warden of War
-Attack increased from 2 to 3.
Linebreaker
-Changed to an upon placement effect.
-Health increased from 10 to 12.
Zenoth, Executioner
-Health increased from 10 to 12
Demented Peacekeeper
-Is now an upon placement effect. Now set's a unit's attack to 1.
Hellworm
-Now specifies upon placement
Ancient Hound
-Now secifies upon placement.
-Health increased from 5 to 6.
-Health boost increased from +5 to +6.
The Risen
-Honor Cost reduced from 8 to 7.
Gravedigger
-Now grants the Undead trait to the ressurected ally.
Spectral Knight
-Attack increased from 3 to 4.
-Defense decreased from 4 to 3.
Spectral Charger
-Attack increased from 3 to 4.
-Defense decreased from 1 to 0.
Nexus Shadowcaller
-Health increased from 10 to 12
Poacher
-Can now be used on allied Beasts.
Tjin-Lo Blade Twirler
-No longer cancels the special by weakness.
Druid of the Sound
-Attack decreased from 6 to 5
-Defense increased from 0 to 1
Phase Stalker
-Health increased from 10 to 12
Watery Apparition
-Health increased from 5 to 6
-Both the original and the clones are destroyed rather than discarded.
Ignis Fatuus
-Honor Cost reduced from 7 to 5
War Hall
-Honor Cost reduced from 4 to 3
Isles of Undeath
-Health decreased from 30 to 25
Market Thief
-Honor Cost to activate effect reduced from 4 to 3
Human Historian
-Honor Cost to create an event reduced from 1 to 0
Feyfolk Historian
-Honor Cost to create an event reduced from 1 to 0
-Weaknesses haev been fully removed from the game. Weakness cards have been adjusted to compensate.
SET I: Emersion
Valley Judicator
-Defense increased from 1 to 2
Joni, Messiah
-Instead discards a unit/structure, rather than destroying.
Elven Bowchanneler
-Health increased from 10 to 12
-Defense decreased from 3 to 2
Injured Veteran
-Now requires the Council of War, rather than the Encampment
-Now has 3 reduced damage until it has been fully healed, rather than 2 while damaged.
Acolyte of the Coyote
-Honor Cost reduced from 4 to 3
Death Initiate
-Health increased from 12 to 14
Rageborn
-No longer gains defense with damage.
-Now has 1 base Attack and Defense.
Pillager
-Now requires the encampment.
-Honor Cost reduced from 3 to 2
Blood Harvester
-Health increased from 8 to 10
Shadow of the Past
-Health increased from 3 to 4
Haunt
-Now only deals damage to enemy units in its group, rather than all units.
Corruption
-Honor Cost increased from 6 to 7.
-Can no longer be used on structures.
-No longer has a Honor Cost restriction.
-Now activates upon being discarded.
Fallout
-Honor Cost reduced from 8 to 7
The Maw
-Immune to disable effects.
Spectre
-Health increased from 5 to 8.
-Wording fixed.
Lich
-Defense decreased from 1 to 0
Beast Master
-Health decreased from 12 to 10
Deathsail Parrot
-Health increased from 4 to 6
-Honor Cost increased from 2 to 3.
Deathsail Captain
-Honor Cost increased from 6 to 7.
-Now grants either +1 Attack or +1 Defense per card in the owner's hand. No longer has a max.
Seraph
-Health increased from 7 to 8
-Defense decreased from 4 to 3
-With the removal of weaknesses, the immunity has been shifted to its Special.
Chapel
-Heal increase is now granted to all allies instead of to adjacent allies.
Master of Combat
-NEW: Pick a single attack type once per turn. All units with that attack type gain 1 bonus Attack.
Rolin, Armsmaster
-NEW: All units with the Sword, Axe, and Ranged attack types gain 1 bonus Attack.
Maena, Archmage
-NEW: All units with the Magic, Death, Holy, Energy, or Fire attack types gain 1 bonus Attack.
Enval the Berserker
-NEW: All units with Axe and Sword attack types have 1 bonus Attack and do not take counter.
Raven, Quick Shot
-NEW: All units with the Ranged attack type have 1 bonus Attack and do not take counter.
Amilia the Tactician
-NEW: Choose a single enemy unit. Until the end of your turn, that unit takes double damage from all sources.
SET II: Conquest
Enslaved Centaur
-Health increased from 12 to 14
Motivation on the Wind
-Reveal the top 8 cards instead of drawing 8.
-Reworded to Upon Placement effects.
Giver of Life
-Changed to upon placment effect
War Rhino
-Honor Cost reduced from 5 to 4
Executioner
-Health increased from 8 to 10
-Execution threshold increased from 3 to 4.
-Increased Attack from 1 to 2
-Decreased Defense from 2 to 1.
Rushing Slayer
-Honor Cost reduced from 4 to 3.
Warden of War
-Attack increased from 2 to 3.
Linebreaker
-Changed to an upon placement effect.
-Health increased from 10 to 12.
Zenoth, Executioner
-Health increased from 10 to 12
Demented Peacekeeper
-Is now an upon placement effect. Now set's a unit's attack to 1.
Hellworm
-Now specifies upon placement
Ancient Hound
-Now secifies upon placement.
-Health increased from 5 to 6.
-Health boost increased from +5 to +6.
The Risen
-Honor Cost reduced from 8 to 7.
Gravedigger
-Now grants the Undead trait to the ressurected ally.
Spectral Knight
-Attack increased from 3 to 4.
-Defense decreased from 4 to 3.
Spectral Charger
-Attack increased from 3 to 4.
-Defense decreased from 1 to 0.
Nexus Shadowcaller
-Health increased from 10 to 12
Poacher
-Can now be used on allied Beasts.
Tjin-Lo Blade Twirler
-No longer cancels the special by weakness.
Druid of the Sound
-Attack decreased from 6 to 5
-Defense increased from 0 to 1
Phase Stalker
-Health increased from 10 to 12
Watery Apparition
-Health increased from 5 to 6
-Both the original and the clones are destroyed rather than discarded.
Ignis Fatuus
-Honor Cost reduced from 7 to 5
War Hall
-Honor Cost reduced from 4 to 3
Isles of Undeath
-Health decreased from 30 to 25
Market Thief
-Honor Cost to activate effect reduced from 4 to 3
Human Historian
-Honor Cost to create an event reduced from 1 to 0
Feyfolk Historian
-Honor Cost to create an event reduced from 1 to 0
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