Patch Notes 3.2
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Patch Notes 3.2
Set I: Emersion
Charging Warrior
-Health increased from 4 to 6.
Vigilante
-New effect: "This unit can only damage an enemy with 1 health and can attack upon being placed. If the enemy has over 1 health, they are brought to 1 if they have 10 or less health, and dealt 10 damage if they are over."
Blood Harvester
-No longer requires Council of War.
Willing Sacrifice
-Effect Reworded: "When this unit is discarded, add a non-Unique card in your discard to your hand. This card cannot leave the discard once it is in it."
Lost Shade
-Removed Effect: "This still counts as discarding a card."
The Maw
-Now also applies its effect to destroyed card.
Architect
-New effect: "Upon placement, search your Reserve Deck and place a Structure directly to the field, paying no Honor. This unit is destroyed upon death."
Dae, Time Walker
-Special now only shuffles half of each player's hand into their deck.
Treasure Kraken
-Health decreased from 24 to 20.
-Defense decreased from 5 to 4.
Combat Academy
-Can no longer stack.
Hallowed Woods
-Can no longer stack.
Encampment
-Can no longer stack.
Archive of the Lost
-Can no longer stack.
Pirate's Ship
-Can no longer stack.
Junkyard
-Can no longer stack.
Master of Combat
-New effect: "If your units kill an enemy unit, they do not recieve counter. If your unit's counter would kill an attacking enemy, the enemy deals no damage."
Rolin, Armsmaster
-Honor Cost decreased from 2 to 1.
Maena, Archmage
-Honor Cost decreased from 2 to 1.
Enval the Berserker
-New effect: "Allied units that can attack the first turn they are placed can now attack twice on that turn."
Leif, Naturalist
-New effect: "When a Beast unit attacks an enemy, you may restore health to an allied non-beast unit equal to the damage it deals. This cannot stack."
Aleis the Cruel
-Can no longer stack.
Circle of Mages
-Honor Cost reduced from 3 to 2.
-Removed the effect "All units deal 1 bonus magic damage."
Set II: Conquest
Plated Sandworm
-Effect is now instead lost at 8 health, instead of 10.
Rushing Slayer
-Health increased from 6 to 8.
Acid Bulb
-Increased damage on death from 3 to 4.
Hellworm
-Discarding a card now also gives this unit one Defense.
Nexus Shadowcaller
-New effect: "Each time this unit uses a direct attack, gain one Honor token."
Shackled Lightning
-Honor restored decreased from 4 to 3.
Winged Salamander
-Is now a Beast.
-Increased damage on special from 5 to 6.
Ignis Fatuus
-Health reduced from 11 to 8.
-Defense decreased from 3 to 2.
Malgdad, Grand Lich
-Effect specified: "Upon placement..."
Naliph, Flame King
-Effect specified: "Upon placement..."
Gateway
-Only the first unit played each turn gets the effect.
Market Enforcer
-Effect rewording: "Your enemy cannot use any effects that would cause you to lose cards from your hand or deck."
Fjor the Prestigious
-Honor Cost increased from 3 to 4.
-New effect: "Whenever you choose to gain 1 Honor token, also gain half Honor (rounded down)."
Nano the Patient
-New effect: "At the end of each of your turns, if you have not played any cards this turn, gain standard honor gain. This cannot stack."
Human Historian
-Honor Cost increased from 5 to 6.
Civil War
-Honor Cost reduced from 3 to 1.
Plague of Undeath
-Honor Cost reduced from 3 to 1.
Risen
-Health increased from 6 to 8.
Destruction of Jai-mau
-Honor Cost reduced from 3 to 1.
Feyfolk Historian
-Honor Cost increased from 5 to 6.
Escape of the Grovekeeper
-Honor Cost reduced from 2 to 1.
-New effect: "Return a unit from your Group 3 to your hand, and then you may play a unit from your hand, paying up to 2 less honor cost."
Emerald Conquest
-Honor Cost reduced from 2 to 1.
-New effect: "Heal all units and structures in group 3 by 15 health."
Archery Training
-Honor Cost reduced from 2 to 1.
Set III: Domain
Assault Sergeant
-Now only swaps the base values of the card.
Hatehound
-Honor Cost reduced from 5 to 4.
-Health decreased from 9 to 7.
-New effect: "This unit can discard a card from its hand to be able to attack the turn it is placed."
Dusk Beast
-Added effect: "This unit can attack the turn it is placed if the Twilight Beast could."
Pilgrim
-New effect: "Upon placement, search your Reserve Deck or Deck and place a Advisor directly to the field, paying no Honor. This unit is destroyed upon death."
Azure Eye Initiate
-Defense decreased from 2 to 1.
Evergreen Eye Botanist
-Health decreased from 12 to 10.
-Defense decreased from 3 to 2.
Sprout
-Reduce Defense from 1 to 0.
Snipe
-Increased damage from 5 to 6.
Volley
-Now can only hit accessible enemies.
Northern Wilds
-Honor Cost increased from 4 to 5.
-No longer stacks.
Salvage Co.
-New effect: "Once per turn, you may discard an advisor from your Advisor slot and draw a card."
Excorcist
-Effect Clarified: "All of your units are immune to instant removal effects from enemy effects."
Horde Breaker
-No longer stacks.
Horde Commander
-No longer stacks.
Nullification Mage
-New effect: "At the start of your turn, you may pay 1 Honor to disable a single enemy unit, structure, or advisor's effects until the end of your opponent's next turn.
Silver Mind
-Also reads: "You may spend 1 Honor to put that card to the bottom of your opponent's deck."
Reinforcements
-Honor Cost increased from 4 to 5.
Reinforcement
-Health decreased from 10 to 8.
-Attack decreased from 3 to 2.
Canarothian Historian
-Honor Cost increased from 5 to 6.
Conquest of Jai-Mau
-Honor Cost decreased from 2 to 1.
Blood Rites
-Honor Cost reduced from 2 to 1.
War of the Behemoths
-Honor Cost reduced from 2 to 1.
Shadewalker Historian
-Honor Cost increased from 5 to 6.
-Generation cost is now reduced per 2 cards in discard, rather than 3.
Charging Warrior
-Health increased from 4 to 6.
Vigilante
-New effect: "This unit can only damage an enemy with 1 health and can attack upon being placed. If the enemy has over 1 health, they are brought to 1 if they have 10 or less health, and dealt 10 damage if they are over."
Blood Harvester
-No longer requires Council of War.
Willing Sacrifice
-Effect Reworded: "When this unit is discarded, add a non-Unique card in your discard to your hand. This card cannot leave the discard once it is in it."
Lost Shade
-Removed Effect: "This still counts as discarding a card."
The Maw
-Now also applies its effect to destroyed card.
Architect
-New effect: "Upon placement, search your Reserve Deck and place a Structure directly to the field, paying no Honor. This unit is destroyed upon death."
Dae, Time Walker
-Special now only shuffles half of each player's hand into their deck.
Treasure Kraken
-Health decreased from 24 to 20.
-Defense decreased from 5 to 4.
Combat Academy
-Can no longer stack.
Hallowed Woods
-Can no longer stack.
Encampment
-Can no longer stack.
Archive of the Lost
-Can no longer stack.
Pirate's Ship
-Can no longer stack.
Junkyard
-Can no longer stack.
Master of Combat
-New effect: "If your units kill an enemy unit, they do not recieve counter. If your unit's counter would kill an attacking enemy, the enemy deals no damage."
Rolin, Armsmaster
-Honor Cost decreased from 2 to 1.
Maena, Archmage
-Honor Cost decreased from 2 to 1.
Enval the Berserker
-New effect: "Allied units that can attack the first turn they are placed can now attack twice on that turn."
Leif, Naturalist
-New effect: "When a Beast unit attacks an enemy, you may restore health to an allied non-beast unit equal to the damage it deals. This cannot stack."
Aleis the Cruel
-Can no longer stack.
Circle of Mages
-Honor Cost reduced from 3 to 2.
-Removed the effect "All units deal 1 bonus magic damage."
Set II: Conquest
Plated Sandworm
-Effect is now instead lost at 8 health, instead of 10.
Rushing Slayer
-Health increased from 6 to 8.
Acid Bulb
-Increased damage on death from 3 to 4.
Hellworm
-Discarding a card now also gives this unit one Defense.
Nexus Shadowcaller
-New effect: "Each time this unit uses a direct attack, gain one Honor token."
Shackled Lightning
-Honor restored decreased from 4 to 3.
Winged Salamander
-Is now a Beast.
-Increased damage on special from 5 to 6.
Ignis Fatuus
-Health reduced from 11 to 8.
-Defense decreased from 3 to 2.
Malgdad, Grand Lich
-Effect specified: "Upon placement..."
Naliph, Flame King
-Effect specified: "Upon placement..."
Gateway
-Only the first unit played each turn gets the effect.
Market Enforcer
-Effect rewording: "Your enemy cannot use any effects that would cause you to lose cards from your hand or deck."
Fjor the Prestigious
-Honor Cost increased from 3 to 4.
-New effect: "Whenever you choose to gain 1 Honor token, also gain half Honor (rounded down)."
Nano the Patient
-New effect: "At the end of each of your turns, if you have not played any cards this turn, gain standard honor gain. This cannot stack."
Human Historian
-Honor Cost increased from 5 to 6.
Civil War
-Honor Cost reduced from 3 to 1.
Plague of Undeath
-Honor Cost reduced from 3 to 1.
Risen
-Health increased from 6 to 8.
Destruction of Jai-mau
-Honor Cost reduced from 3 to 1.
Feyfolk Historian
-Honor Cost increased from 5 to 6.
Escape of the Grovekeeper
-Honor Cost reduced from 2 to 1.
-New effect: "Return a unit from your Group 3 to your hand, and then you may play a unit from your hand, paying up to 2 less honor cost."
Emerald Conquest
-Honor Cost reduced from 2 to 1.
-New effect: "Heal all units and structures in group 3 by 15 health."
Archery Training
-Honor Cost reduced from 2 to 1.
Set III: Domain
Assault Sergeant
-Now only swaps the base values of the card.
Hatehound
-Honor Cost reduced from 5 to 4.
-Health decreased from 9 to 7.
-New effect: "This unit can discard a card from its hand to be able to attack the turn it is placed."
Dusk Beast
-Added effect: "This unit can attack the turn it is placed if the Twilight Beast could."
Pilgrim
-New effect: "Upon placement, search your Reserve Deck or Deck and place a Advisor directly to the field, paying no Honor. This unit is destroyed upon death."
Azure Eye Initiate
-Defense decreased from 2 to 1.
Evergreen Eye Botanist
-Health decreased from 12 to 10.
-Defense decreased from 3 to 2.
Sprout
-Reduce Defense from 1 to 0.
Snipe
-Increased damage from 5 to 6.
Volley
-Now can only hit accessible enemies.
Northern Wilds
-Honor Cost increased from 4 to 5.
-No longer stacks.
Salvage Co.
-New effect: "Once per turn, you may discard an advisor from your Advisor slot and draw a card."
Excorcist
-Effect Clarified: "All of your units are immune to instant removal effects from enemy effects."
Horde Breaker
-No longer stacks.
Horde Commander
-No longer stacks.
Nullification Mage
-New effect: "At the start of your turn, you may pay 1 Honor to disable a single enemy unit, structure, or advisor's effects until the end of your opponent's next turn.
Silver Mind
-Also reads: "You may spend 1 Honor to put that card to the bottom of your opponent's deck."
Reinforcements
-Honor Cost increased from 4 to 5.
Reinforcement
-Health decreased from 10 to 8.
-Attack decreased from 3 to 2.
Canarothian Historian
-Honor Cost increased from 5 to 6.
Conquest of Jai-Mau
-Honor Cost decreased from 2 to 1.
Blood Rites
-Honor Cost reduced from 2 to 1.
War of the Behemoths
-Honor Cost reduced from 2 to 1.
Shadewalker Historian
-Honor Cost increased from 5 to 6.
-Generation cost is now reduced per 2 cards in discard, rather than 3.
Similar topics
» Patch Notes 2.2
» Patch Notes Version 2.10
» Patch Notes Version 2.4
» Patch Notes Version 1.2
» Patch Notes Version 2.5
» Patch Notes Version 2.10
» Patch Notes Version 2.4
» Patch Notes Version 1.2
» Patch Notes Version 2.5
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