Patch Notes 3.2

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Patch Notes 3.2

Post by Bliztron on Sun Apr 22, 2018 9:53 pm

Set I: Emersion

Charging Warrior
-Health increased from 4 to 6.

Vigilante
-New effect: "This unit can only damage an enemy with 1 health and can attack upon being placed. If the enemy has over 1 health, they are brought to 1 if they have 10 or less health, and dealt 10 damage if they are over."

Blood Harvester
-No longer requires Council of War.

Willing Sacrifice
-Effect Reworded: "When this unit is discarded, add a non-Unique card in your discard to your hand. This card cannot leave the discard once it is in it."

Lost Shade
-Removed Effect: "This still counts as discarding a card."

The Maw
-Now also applies its effect to destroyed card.

Architect
-New effect: "Upon placement, search your Reserve Deck and place a Structure directly to the field, paying no Honor. This unit is destroyed upon death."

Dae, Time Walker
-Special now only shuffles half of each player's hand into their deck.

Treasure Kraken
-Health decreased from 24 to 20.
-Defense decreased from 5 to 4.

Combat Academy
-Can no longer stack.

Hallowed Woods
-Can no longer stack.

Encampment
-Can no longer stack.

Archive of the Lost
-Can no longer stack.

Pirate's Ship
-Can no longer stack.

Junkyard
-Can no longer stack.

Master of Combat
-New effect: "If your units kill an enemy unit, they do not recieve counter. If your unit's counter would kill an attacking enemy, the enemy deals no damage."

Rolin, Armsmaster
-Honor Cost decreased from 2 to 1.

Maena, Archmage
-Honor Cost decreased from 2 to 1.

Enval the Berserker
-New effect: "Allied units that can attack the first turn they are placed can now attack twice on that turn."

Leif, Naturalist
-New effect: "When a Beast unit attacks an enemy, you may restore health to an allied non-beast unit equal to the damage it deals. This cannot stack."

Aleis the Cruel
-Can no longer stack.

Circle of Mages
-Honor Cost reduced from 3 to 2.
-Removed the effect "All units deal 1 bonus magic damage."

Set II: Conquest

Plated Sandworm
-Effect is now instead lost at 8 health, instead of 10.

Rushing Slayer
-Health increased from 6 to 8.

Acid Bulb
-Increased damage on death from 3 to 4.

Hellworm
-Discarding a card now also gives this unit one Defense.

Nexus Shadowcaller
-New effect: "Each time this unit uses a direct attack, gain one Honor token."

Shackled Lightning
-Honor restored decreased from 4 to 3.

Winged Salamander
-Is now a Beast.
-Increased damage on special from 5 to 6.

Ignis Fatuus
-Health reduced from 11 to 8.
-Defense decreased from 3 to 2.

Malgdad, Grand Lich
-Effect specified: "Upon placement..."

Naliph, Flame King
-Effect specified: "Upon placement..."

Gateway
-Only the first unit played each turn gets the effect.

Market Enforcer
-Effect rewording: "Your enemy cannot use any effects that would cause you to lose cards from your hand or deck."

Fjor the Prestigious
-Honor Cost increased from 3 to 4.
-New effect: "Whenever you choose to gain 1 Honor token, also gain half Honor (rounded down)."

Nano the Patient
-New effect: "At the end of each of your turns, if you have not played any cards this turn, gain standard honor gain. This cannot stack."

Human Historian
-Honor Cost increased from 5 to 6.

Civil War
-Honor Cost reduced from 3 to 1.

Plague of Undeath
-Honor Cost reduced from 3 to 1.

Risen
-Health increased from 6 to 8.

Destruction of Jai-mau
-Honor Cost reduced from 3 to 1.

Feyfolk Historian
-Honor Cost increased from 5 to 6.

Escape of the Grovekeeper
-Honor Cost reduced from 2 to 1.
-New effect: "Return a unit from your Group 3 to your hand, and then you may play a unit from your hand, paying up to 2 less honor cost."

Emerald Conquest
-Honor Cost reduced from 2 to 1.
-New effect: "Heal all units and structures in group 3 by 15 health."

Archery Training
-Honor Cost reduced from 2 to 1.

Set III: Domain

Assault Sergeant
-Now only swaps the base values of the card.

Hatehound
-Honor Cost reduced from 5 to 4.
-Health decreased from 9 to 7.
-New effect: "This unit can discard a card from its hand to be able to attack the turn it is placed."

Dusk Beast
-Added effect: "This unit can attack the turn it is placed if the Twilight Beast could."

Pilgrim
-New effect: "Upon placement, search your Reserve Deck or Deck and place a Advisor directly to the field, paying no Honor. This unit is destroyed upon death."

Azure Eye Initiate
-Defense decreased from 2 to 1.

Evergreen Eye Botanist
-Health decreased from 12 to 10.
-Defense decreased from 3 to 2.

Sprout
-Reduce Defense from 1 to 0.

Snipe
-Increased damage from 5 to 6.

Volley
-Now can only hit accessible enemies.

Northern Wilds
-Honor Cost increased from 4 to 5.
-No longer stacks.

Salvage Co.
-New effect: "Once per turn, you may discard an advisor from your Advisor slot and draw a card."

Excorcist
-Effect Clarified: "All of your units are immune to instant removal effects from enemy effects."

Horde Breaker
-No longer stacks.

Horde Commander
-No longer stacks.

Nullification Mage
-New effect: "At the start of your turn, you may pay 1 Honor to disable a single enemy unit, structure, or advisor's effects until the end of your opponent's next turn.

Silver Mind
-Also reads: "You may spend 1 Honor to put that card to the bottom of your opponent's deck."

Reinforcements
-Honor Cost increased from 4 to 5.

Reinforcement
-Health decreased from 10 to 8.
-Attack decreased from 3 to 2.

Canarothian Historian
-Honor Cost increased from 5 to 6.

Conquest of Jai-Mau
-Honor Cost decreased from 2 to 1.

Blood Rites
-Honor Cost reduced from 2 to 1.

War of the Behemoths
-Honor Cost reduced from 2 to 1.

Shadewalker Historian
-Honor Cost increased from 5 to 6.
-Generation cost is now reduced per 2 cards in discard, rather than 3.
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