Version 3.1 Hotfix

View previous topic View next topic Go down

Version 3.1 Hotfix

Post by Bliztron on Wed Nov 11, 2015 12:34 pm

Core

All health decreased by 25%.
Can no longer move upon placement.
Rework of Start of Turn system.

SET I: Emersion

Human Footman
-Wording change to not targetable by enemy attacks.

Valley Priestess
-Grants all excess healing as additional health.

Valley Templar
-Now activates upon attacking, and heals all allies by 2.

Instructor:
-Attack increased from 2 to 3.

Valiant Defender
-Attack decreased from 4 to 2.
-Defense increased from 3 to 4.
-Honor Cost reduced from 6 to 5.

Torch Juggler
-Attack increased from 3 to 4.
-Defense decreased from 2 to 1.
-Can no longer attack from group 3.

Imperial Champion
-Attack decreased from 3 to 2.

Sprite Archer
-Attack decreased from 3 to 2.
-can now attack from group 3.

Sprite Magi
-Attack increased from 6 to 9.
-Loses 3 Attack each damage taken.

Elven Bowchanneler
-Defense decreased from 3 to 2.
-Honor Cost reduced from 5 to 4.

Woodland Enchantress
-Attack increased from 2 to 3.

Emerald Lorekeeper
-Now specifically states direct attack, and also heals upon directly killing an enemy.

Mycella, Grovekeeper
-No longer has a damage maximum.

Blade Wall
-Removed from the game.

War-sworn Avenger
-Replacing Blade Wall
-3 Attack
-0 Defense
-Gains 5 bonus Attack if an allied unit died last turn.

Unstopping Zealot
-Only deals 4 damage to itself.

Injured Veteran
-Only takes 2 damage on placement.
-No longer requires Council of War

Pain Seer
-Now increases Attack by 2.

Death Initiate
-NEW SPECIAL: Whenever the Death Initiate kills an enemy, it gains 2 bonus Attack.

Rageborn
-Now gains 2 Attack per damage taken.
-No longer requires Encampment.

Shadeling
-Honor Cost reduced from 1 to 0.
-Defense decreased from 2 to 1.
-Restores 2 Honor on death. Can be killed upon placement.

Silhouette
-Honor Cost reduced from 4 to 3.

Haunt
-Honor Cost reduced from 4 to 3.

Fallout
-Honor Cost reduced from 7 to 6.

Sinful Mother
-No longer loses Health upon discarding a card.
-No longer requires the Nest.

Lost Shade
-Health reduced by 50% rather than 25%

The Altar
-Can only activate its effect once per turn.
-Can search any type of card.
-Must meet the placement requirements (excluding Honor Cost.)

Ravenous Phantom
-Health reduced from 10 to 7.

Waling Sister:
-Health remained unchanged.

The Maw
-Health remained unchanged.

Gizmo Bot
-Honor Cost reduced from 2 to 1.

Deathsail Scallywag
-No longer gains health double to cards; only gives health equal to.

Phase Elf
-Attack increased from 3 to 4.

Combat Academy
-NEW EFFECT: All units gain additional Attack equal to half their defense (rounded down).

Leif, Naturalist
-This can no longer stack.

Loaning Agency
-Wording revised to state discard from hand. Effect activates at the end of your turn now.

SET II: Conquest

Echanted Armor
-Now reads "After being attacked"

Mounted Crossbowman
-Movement restictions removed.

Ancient Parasite
-Honor Cost reduced from 4 to 3

Annihilation
-Honor Cost reduced from 6 to 5

Bloated Bag
-Honor Cost reduced from 3 to 2

Ancient Hound
-Gains 5 Health rather than 6.

The Risen
-Honor Cost increased from 7 to 8.
-If discarded from hand, reduce Honor Cost by 3.

Gravedigger
-No longer grants the Undead type. Instead, if used on an Undead unit, 3 Honor is refunded.
-Art updated

Shackled Lightning
-Now dies at the end of the turn.

Clockwork Sentinel
-Attack increased from 3 to 4

Poacher
-Honor Cost reduced from 5 to 4

Turtle Druid
-Health specifically set to 18

Phase Stalker
-Honor Cost reduced from 4 to 0.
-NEW SPECIAL ADDITION: Increases Honor Cost by 1 per unit on your side of the field. This unit does not count as a unit for terms of battle condititions.

Phase Transporter
-NEW SPECIAL ADDITION: This unit does not count as a unit for terms of battle condititions.

Mud Trap:
-Added "itself" after counter.

Ignis Fatuus
-Honor Cost reduced from 5 to 3.

Gateway
-Wording clarified to the turn they are placed.

Market Thief
-This can now only be used twice per turn.

Market Smuggler
-This can now only be used twice per turn.
-Honor Cost reduced from 3 to 2 to activate its effect.

Nelena, Ice Witch
-Can only be used once per turn

Frost Blast
-Can now be used as many times as wanted.

SET III

Spearman
-Wording change to not targetable by enemy attacks.

Norian Bandit
-Effect only activated on the first turn

Sprout
-Health decreased from 4 to 1
-Now transforms at the start of your turn.

Manaspring Bush
-Honor Restored at the end of each turn reduced from 2 to 1.

Titantiumbark Tree
-Can no longer stack.

Vulkarous
-Special: Health threshold for health loss reduced to 8.

Shalehide, Earth King
-Damage dealt to structures reduced from 18 to 14

Divine Referee
-Honor Cost increased from 3 to 4.
-Now has a changed effect: "The enemy player cannot play any units, structures, or enemies if they have a combined enemy, structure, and advisor total greater than yours."

Nullification Mage
-Reworded to say "disabled"

Blood Rites
-Now deals 2 damage to an ally rather than 3.
avatar
Bliztron
Admin

Posts : 43
Join date : 2014-11-09
Location : United States

View user profile http://crusaderempathy.forumotion.com

Back to top Go down

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum