Patch Notes Version 2.3
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Patch Notes Version 2.3
SET I: Emersion
Unstopping Zealot
-Now can attack upon being placed when you sacrifice health
Warmonger
-Attack increased from 1 to 2
Deathsail Boarder
-NEW SPECIAL: This unit can attack upon being placed. If it kills an enemy on the turn it is placed, draw a cards.
Deathsail Scallywag
-Honor cost increased from 4 to 5
-Health reduced from 10 to 4
-Attack increased from 2 to 3
-NEW Special: This unit gains health equal to the number of cards in your hand.
Deathsail Captain
-Health increased from 12 to 15
-Max defense and attack reduced from 8 to 7
Eagle Druid
-Health increased from 6 to 8
Dae, Time Walker
-Honor Cost reduced from 4 to 3
Encampment
-Health increased from 15 to 20
-NEW EFFECT: Every time you play a unit, refund 1 honor. All units gain 1 defense.
SET II: Conquest
Imperial Sniper
-SPECIAL: Reworded to be at or below 3 health
Giver of Life
-Special addition: If it is a unique, it can only be Feyfolk.
War Rhino
-Wording changed
Bloated Bag
-Health reduced from 10 to 8
-Now only stores it if it is discarded from hand
Doombringer
-Health increased from 12 to 14
Silver Sword
-SPECIAL: This unit must kill a unit before the effect is activated.
Poacher
-Attack increased from 2 to 3
Winged Salamnder
-Defense increased from 2 to 3
Sky Whale
-Reduces all damage taken by 2, rather than 3.
Singing Tree
-Now costs 1 honor to use the effect, rather than 2
Market Trader
-Now costs 1 honor to use the effect, rather than 2
Market Thief
-Now costs 4 honor to use the effect, rather than 5
Unstopping Zealot
-Now can attack upon being placed when you sacrifice health
Warmonger
-Attack increased from 1 to 2
Deathsail Boarder
-NEW SPECIAL: This unit can attack upon being placed. If it kills an enemy on the turn it is placed, draw a cards.
Deathsail Scallywag
-Honor cost increased from 4 to 5
-Health reduced from 10 to 4
-Attack increased from 2 to 3
-NEW Special: This unit gains health equal to the number of cards in your hand.
Deathsail Captain
-Health increased from 12 to 15
-Max defense and attack reduced from 8 to 7
Eagle Druid
-Health increased from 6 to 8
Dae, Time Walker
-Honor Cost reduced from 4 to 3
Encampment
-Health increased from 15 to 20
-NEW EFFECT: Every time you play a unit, refund 1 honor. All units gain 1 defense.
SET II: Conquest
Imperial Sniper
-SPECIAL: Reworded to be at or below 3 health
Giver of Life
-Special addition: If it is a unique, it can only be Feyfolk.
War Rhino
-Wording changed
Bloated Bag
-Health reduced from 10 to 8
-Now only stores it if it is discarded from hand
Doombringer
-Health increased from 12 to 14
Silver Sword
-SPECIAL: This unit must kill a unit before the effect is activated.
Poacher
-Attack increased from 2 to 3
Winged Salamnder
-Defense increased from 2 to 3
Sky Whale
-Reduces all damage taken by 2, rather than 3.
Singing Tree
-Now costs 1 honor to use the effect, rather than 2
Market Trader
-Now costs 1 honor to use the effect, rather than 2
Market Thief
-Now costs 4 honor to use the effect, rather than 5
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